![]() ![]() While it is true that ‘Freedom Planet’’s actual three protagonists, Sash Lilac, Carol Tea, and Milla Basset, have proven popular among fans of the game for varied reasons, in the context of the game and compared to the less popular characters, there are a number of ways they come up short. Greetings, Freedom Planet Amino, and welcome to another post that critiques the story of ‘Freedom Planet’ by pointing out other characters who could easily have fit the role of the leading character. Newbies to the series likely wouldn’t be enraptured by the original Metroid 2’s monotone Game Boy graphics and scarce soundtrack, so AMR2 remakes everything from the ground up in Zero Mission style graphics, with new areas, mechanics, and bosses added in.Title Cover Based On Official Freedom Planet Poster The fan game is exactly what it sounds like, aiming to do for Metroid 2 what Zero Mission did for the first game. Regardless of when Nintendo is ready to prioritize Samus again, she is a beloved character, so you can’t blame some fans being impatient for another good game in the series. Oh, and the series that fans have been wanting a sequel to for five years, and when they finally get it, Samus won’t even be in the game! The series where the most recent entry depicted Samus as so subservient, that she would burn to death before protecting herself without a man’s permission. You know, that series that originated by hiding its protagonist’s gender until the ending which revealed Samus was a woman by showing her to you in a bikini (if you got the “best” ending). So nobody feels female characters are an impediment to a game’s success? No publishers felt that way about the Shantae series? No marketing team thought The Last of Us would do better without Ellie on the cover? Ken Levine didn’t use that reasoning to justify keeping Elizabeth off the cover of BioShock Infinite? What about Sony thinking a female lead in Horizon Zero Dawn could be a sales risk? How about Ubisoft trying to justify not including playable female characters in Assassin’s Creed by saying it would have been too much work? Or how women simply appearing in FIFA 16 provoked so many misogynistic responses that EA’s COO spoke out about it? This doesn’t mean games that faced this problem and wound up changing their vision can’t be enjoyable it simply means this is an issue that exists, and it inhibits creators and women simultaneously.įor those who hadn’t heard, we got Metroid in 1986, so female characters don’t need more representation, and sexism in games is over. But also, many of the players are male, and it’s easy for them to use the boy character.” The bolding is mine. When later asked to clarify his statements, Ueda elaborated, “Yes, one is a more technical reason, because it’s not easy for girls to make acrobatic movements-I think it’s unrealistic. Don’t worry it wasn’t just the pants, though. This was changed because despite the game’s director, Fumito Ueda, being imaginative enough to create a giant puppy-bird, he couldn’t envision a girl wearing pants. Like how the long anticipated The Last Guardian was originally supposed to star a girl.
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